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Author Topic: CG Blimp Development  (Read 18366 times)
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JohnMoore



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« Reply #30 on: June 14, 2005, 09:48:01 PM »

Just..... wow.


This all looks so awesome.

Wishin' I knew that CG stuff a little better.  Yawl are fantastic.

Keep it up!
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Mrdodobird

« Reply #31 on: June 15, 2005, 05:10:35 AM »

Oh man, this is lookin' great Murphy!  
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wproductions



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« Reply #32 on: June 15, 2005, 05:06:47 PM »

Oh!  It's gotta have one of those double push thingees.   It's like a double throttle with two bars coming up with a bar on top of them you can put you hand on to make the ship go faster---wait...is that a ship or inside of a building...would be so cool to have one of those...and a 3d map - or even a 3d projection into the center of the room to communicate and to navigate.

Looks great though... B)  
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determinedHallucination

« Reply #33 on: June 15, 2005, 09:14:26 PM »

Here is an update,  Just a projector in the middle of the room.
Keep the ideas comin'! this is great, thanks!
I will put a throttle in!  Cheesy
Goodnight!
 :blink:
~Murphy~
 
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Mrdodobird

« Reply #34 on: June 15, 2005, 09:16:53 PM »

Oooh! Texturing is looking awesome!!! I love that little projector thing!

One question: At one point, we were talking about having the projector and such be able to go into the ceiling/floor, due to the fighting which takes place in the cockpit. Would this still be possible? Smiley)

I'm lovin this!
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starwalker

« Reply #35 on: June 15, 2005, 09:20:16 PM »

Wow, looking better and better each update...keep up the good work Cheesy
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wproductions



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« Reply #36 on: June 15, 2005, 09:20:55 PM »

Yes, someone could get thrown/roleover the Projection platform...
Oh!!!! That front opening (that window thingee) could be a passageway to a little cockpit to a gun turret!  You could have stairs down to it!
Oh yes, and doors with a laser key entries!
The wheel should have multiple telescoping handles, opened by the same laser keys for doors!
-Maybe if the platform was closer to the window and the post for the wheel was behind it-for optimum navigation...
« Last Edit: June 15, 2005, 09:25:25 PM by wproductions » Logged
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Mrdodobird

« Reply #37 on: June 15, 2005, 09:24:11 PM »

The hard thing would be matching up the greenscreen props with the real thing. Could make life a nightmare, ya know?  Cheesy  
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wproductions



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« Reply #38 on: June 15, 2005, 09:25:55 PM »

Would be so awesome-added more Ideas to my other post...
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starwalker

« Reply #39 on: June 15, 2005, 09:26:58 PM »

True, but you could probobly just test It first. Get a real quick shot of you roling over the greenscreen object, then do a crappy key real quick to see how it turns out, then repeat until right. Its better than going through the whole shot like 15 times trying to get them to match them. Anyways, thats my 2 cents. Im still fairly new at all this...so umm yea Cheesy
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wproductions



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« Reply #40 on: June 15, 2005, 09:28:12 PM »

Yes, my ideas are becoming too complex....did you see my last edited post?
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djr33

« Reply #41 on: June 16, 2005, 03:25:43 AM »

Ian, you could be creative in editing.... if you are talking about the rolling over/being thrown over piece of it, then that would certainly be easy enough.

Anyway, you don't have to match all of the things in each shot in each take.... you could switch angles....

Its really easy to render out the right angle after you've filmed.


Hmm... but you know this anyway Tongue
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determinedHallucination

« Reply #42 on: June 16, 2005, 10:12:01 AM »

More:  Cheesy
 
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determinedHallucination

« Reply #43 on: June 16, 2005, 10:12:41 AM »

And  <_<
 
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Funk, E

« Reply #44 on: June 16, 2005, 10:20:34 AM »

Is that a crystal monkey's head?
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