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Author Topic: Time Ship  (Read 6405 times)
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scriptcoder

« on: December 31, 2005, 04:29:06 PM »

Production forums rule!!

So when I first wrote the script and got my script reviewer (solarsails on this forum, he hasn't posted yet) to look it over and actors signed on I began to make a list of elements needed.

One of them was:

 The Time Ship

It's used to carry our Time Agents (Don't worry the story will makes sense once I get around to typing it up) around. Its big, its beautiful it has a christmas tree on top.

So yeah the ship is done and here's a visual journey.

edit: Dang spelling.
« Last Edit: December 31, 2005, 04:41:02 PM by scriptcoder » Logged
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TechKrill



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« Reply #1 on: December 31, 2005, 09:12:58 PM »

What did you do to Luke's speeder in the lower left!? Tongue j/p, nice renders
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djr33

« Reply #2 on: January 01, 2006, 12:19:42 AM »

I'd be up for seeing your avatar at full rez, as Ian mentioned earlier... Smiley
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Mrdodobird

« Reply #3 on: January 01, 2006, 01:59:49 AM »

Oh man. Yes. You're still awesome.

TIme travel is impossible to overuse. Seriously.  
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scriptcoder

« Reply #4 on: January 01, 2006, 08:51:26 AM »

I'll try to get a full size render but there are some problems with it so I wanna fix them first.

Time Travel = :rockon:  
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scriptcoder

« Reply #5 on: January 01, 2006, 01:38:08 PM »

Here you go. Cheesy  
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djr33

« Reply #6 on: January 01, 2006, 01:51:31 PM »

Are those buildings done in blender as well? That looks really good.
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ssjaaron

« Reply #7 on: January 02, 2006, 06:52:11 AM »

wow you model just like IAN! its so awsome! I wish I could! looks so good!
so can we see an exported animation of it flying through the city?
-Aaron
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scriptcoder

« Reply #8 on: January 02, 2006, 07:26:45 AM »

Yeah those buildings are blender. Thier kinda all the same right now because I'm too lazy to make more.

But one day.... Smiley  

Model just like Ian? Wow. That's an honour. I don't know what to say.

He kinda inspired me to use Blender and stuff.  Cheesy  
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scriptcoder

« Reply #9 on: February 18, 2006, 01:52:29 PM »

The Time Ship is in motion!

Altough I should stop calling it that. It has a name now. BRB welcome to the Fortuity. Yes it is awesome, it is sweet and yes you can lick my feet now.

Ugh.

Yeah. There are some problems. But it is a test (NOT an excuse Tongue ).

 
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Magus



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« Reply #10 on: February 18, 2006, 02:31:01 PM »

hawttt<3333

Wish I could have any skill XD

Keep it up, your modeling is alot like Ians. o_O
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And I saw a mountain, and I saw a city;
Steadily sinking but suspiciously calm
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Mrdodobird

« Reply #11 on: February 18, 2006, 07:14:12 PM »

DUDE! That animation is sweet!

I notice you're getting the same glitches I'm getting when you render animations (looking at the engines). THe texture kinda... jumps.

I'll let you know if I find a solution. Right now I think it has to do with "Auto-Smooth".

Maybe.  
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starwalker

« Reply #12 on: February 18, 2006, 10:53:37 PM »

Wow, that looks crazy...I like the way the engines make sense where they are...or something or other, you get the point
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djr33

« Reply #13 on: February 18, 2006, 11:00:30 PM »

Ian, I thought it looked like it might have had to do with compression, or maybe interlacing. but if you're getting it too, then it might just be blender.


Very cool... fun animation. I really like the model. I'm now officially looking forward to the film.
« Last Edit: February 25, 2006, 12:02:42 AM by djr33 » Logged
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Mrdodobird

« Reply #14 on: February 19, 2006, 01:09:21 AM »

Well, I mean, if you look at the animation, you can see that it's just specific pieces that kinda "flicker".... COULD be compression... Dunno.  
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